Weiweismart's blog


LocalDefense channel is used to announce attacks by enemies on outposts/towns and for communication between WOW TBC Gold players. Battleground wins are a source of resources for the faction you are fighting to enhance the war effort. New battlegrounds are created to match every neutral zone (alterac valley = winterspring Warsong = barrens so on) Queue up for areas or battlegrounds that need assistance. Your wartime efforts will allow you to upgrade your gear at any level, gain rank for your faction, and receive access to mounts and tabards as well and more gear. You can also use your professions to design and create items required for war.

There's a lot more to this concept than just vanilla but I'm yet to hear about a follow-up.

I'm also aware of problems with this design that require a solution, such as the level disparity for maximum level characters and new characters, or the imbalance between factions. It makes me think about that there is a lot of potential in WoW while it was already a fantastic game.

I've never heard of this, and would like to read more about it - I don't understand how this will work in light of the previous games it was based upon but there's lots to learn about the alpha development that I've never had the pleasure of reading. Anyone have any suggestions for where I could find out more information about this? Ty, Cheers

Imagine that you'd begin with some faction towards your race's faction. Based on the way you fought other races and what tasks you finished and completed, you might gain or lose factions. Humans can be friendly with undead people and complete undead quests.

I would've loved something like this. To me, there's no better feeling than going living in the world and having random friendly/hostile encounters with fellow players. It's odd that an mmo would go to such a great extent in the direction of smaller or organized groups, especially when they aren't part of the world.

Which leaves WoD at 2. "You will not accept this...gift? Did you invite these savages to...just...to witness you DIE? !" They put all their souls and hearts into creating this cinematic. It's a shame the actual expac wasn't given the same amount of work. The whole thing was epic.

Then of course Wrath is still at 1 because it's impossible to beat the intense shock of that opening "The day you were born the very forests of lordaeron whispered the name ....Arthas". Wrath is WOW for me. This game was found for the first time at the close of BC. I received my free trial in the sunwell patch. The first new content launch experience cheap Burning Crusade Classic Gold was"zep" to howling Fjord. It brings me back to being a child back in the day lol


I love clan Cadarn as well, the second major civil-war clan. Most likely because they're also a bellicose clan and the exact OSRS gold opposite of the Iorwerth. They place more emphasis on magic and stealth than the Iorwerth's brute force. It's a clan that is focused on my two favorite skills that I always appreciate. But I don't like the crest.

I love Lady Hefin (and Lord Amlodd), and Lady Meilyr (and other clan leaders). Lady Meilyr's appearance overall is just what I like. She looks like a hippy elf. You will notice her height when you meet her. She's also an elf leader who is extremely useful with the entire Herblore (especially the Herblore - I bought 10Mish to make my recipe, and am eager to receive the levels) and Dungeoneering stuff.

Lord Amlodd looks very similar and is the most casual of the clan leaders. The clan crest quite like Lord Amlodd's. Lady Hefin is my favourite, I find it pretty badass how she remains youthful thanks to prayers and a clean lifestyle. This is how she describes the priest who is fitness-focused and exercises all day for the sake and then doesn't age. Lady Trahaearn or Lady Meilyer aren't the only clan chiefs who age slowly or don't age at all. But, they use potions and mechanisms to get the same effect, but it's not nearly as cool.

The name should be simple to comprehend: Which you think is the best style of combat is the best? Old School or RS3? Which is your favorite? Old School - Overall I've always found melee to be the most effective. The reason melee was more popular than the other two is that it was armed with superior weapons and armour, and is also much less expensive.

F2P PKing ranged was the norm though, that Maple Longbow (sighted) was super OP and was the perfect weapon to snipe at enemies and killing looters. This was the best F2P weapon as it could be used in conjunction with an Rune armour set to strike extremely precisely and with a wide distance.

Magic was decent too but it was primarily an elite skill, and has very little use aside from hybrid PKing, which is like saying that it has no uses since hybrid PKing is basically dead compared to the good old days. I believe that melee is by far the most efficient form of combat. Ranged is my favorite. I think that long-range combat is more effective that buy RuneScape gold melee. I believe that magic is the most efficient. It is a great tool to do all sorts of things, including Bossing PvPing and Slayer.

It is really disappointing that blizzards are only half as powerful as their original reboot. The result is double speed as well as the WOW TBC Gold same distribution of loot with increased health for bosses and an increase in speed. This is the recipe for loot chaos and guild collapse. As much as I hate world buffs, but I do not like spending twice as long doing exactly the same thing without new mechanics. Naxx takes two times as long to complete identical gear, and it's not as satisfying since there's nothing new to be found. It's the same raid it's just a different way of doing it..

It's even worse that the traditional era has been abandoned. I didn't think it would retain a high population but the character clone fee absolutely eliminated the number of players. The reason new players don't sign up is that there is no reason to throw their time in order to reach a certain level. It could take months to get leveled, so why bother to do it if the server has stopped functioning.

Classic WoW and vanilla WoW offer an excellent opportunity to reinvent WoW while also preserving its history. It's possible to do an OSRS departure, where we could actually anticipate new content patches. It's frustrating to see that blizzard does so little for classic WoW in general. It doesn't get the same amount of attention and attention as retail customers. I'm really disappointed.

Blizzard legit is no more. It's basically a shell from Activision, Bobby Kotick money and grabbing every chance. Expect nothing new, nothing classic and never to happen. It's going to take both money and effort to create. Take pleasure in TBC and Wrath perhaps a SOM down the road and then just quit. It's never going get better and nothing exciting can ever be expected to occur.

It's hard to take pleasure in tbc after seeing the state of play at present. game. I can only imagine what it will be like if wrath falls. It's only going to be a matter of time until blizzard announces that we can purchase gold directly from them because it is safer and because people want it. I'm adamant about everything they've done to this game, both retail and traditional. They can't, however, erase my memories of playing the game with my kids when I was younger, they'll never be able to touch that :)

If it were a perfect world, Blizzard would shut down third-party seller websites and restrict players from using these platforms. They would also not allow them to integrate their cash-for-gold shop this is exactly what they plan to do. Character boost is a serious issue to cheap WOW Classic TBC Gold the economy. Although it's not helpful to in any field, it does provide players all they need. As we can see from botting problems, but it doesn't help any profession. What can you do?

Following my last update on friend trading, which lets you trade more frequently with friends who have been around for RS gold a long time I was contemplating the idea of establishing Runescape Union as a money transfer family. (Instead of Western Union.) This would permit large amounts to be transferred between various entities. This is what my plan is.

Normal clans could streamline the process by having one of their members as a secretary of finance, the entire clan will befriend that secretary. The secretary will be acquaintances with members of the exchange group. The members of the exchange clan will be referred to the secretary of other clans.

Non-clan players may also choose to join these exchange clans. A large amount of money can then be exchanged. Since the money has to be passed through multiple hands, this system should be invulnerable to RWT. What do you think?

Since 2005, I've been playing the game back and forth. It was enjoyable to play an pker and I enjoyed playing it. But when the wilderness was gone and I was unable to get back into it with all the EP% and other stuff.

I decided to give my account to my old account with 40 defense. I wanted to have fun and not worry about stats. Since I'm looking to complete the most enjoyable quests, I've only completed a few. I would rather kill anything or any thing that can earn me a an income.

Cannonballs for maximum proffit are the product I'm currently creating. Do you have a better idea? Can I make more GP using coal if it gets to 60 miners? Or are Cannonballs the most effective choice? What stats would I need to have to achieve 40 defense while achieving ever-higher PVP? I'm thinking full Rune Are you trying to defend or are you not? Thank you to everyone who has responded. I'm just trying to have fun and not stress about money or pking.

In three easy-to-understand sections, I'll outline details, the issue and the solution. It will take a large group effort to end price manipulation however it will put an end to the oppression cheap OSRS gold perpetuated by the clans of merchants. I hope you will learn this lesson, as well as the other players who might need it.

It happened to us a few times and we were able to salvage that run. No belt but it was an effective chance to WOW TBC Gold save. If you've been able to manage addings and maintained an excellent health shield, you're usually secure. However, if you've been negligent and let adds go it's difficult to recover.

If I am forming an organization to collect a certain item, and have already gotten the tank/healer gathered What is the reason why I should want to fight a rival DPS? The item must drop , and I'll need to get a coin toss in order to obtain it. DPS are a dime a dozen.

If they're the first I'm not worried about. To collect the trinket I ran my SP group for 11 consecutive days. I ensured that my 2 dps did not need it. Many people wanted the leather legs or simply tune in. It's not a good idea if they wait until they're off or worse, at the boss and have their pals all roll on it so they can trade it for them.

As someone who had a full bis rogue alt, farming bis gear was brutal. My mage was around 50% until the time I reached 70. Crafting tailoring gear for crafting is easy. Kara has almost all the same items, and my mage had to make use of gear from Prince as I reached the age of 70. Rogue isn't as easy to raid , in comparison to my mage, ele the shaman. It's a lot easier attack with bolts, and does far less damage than uptime, combopoints, cooldowns, and energy management between imp ea and DPS.

There's nothing left however there is a meme that "rogues and garbage" people are prone to taking to heart. In most of my dungeons, I compete for the highest the dps. There's an element of the content we're not able to compete with and every player slanders rogues.

They also have a tough in getting into raids as raids only ever want 1 If they have enough physical dps to be able to support it. Even if they get into the game, they'll need to spec into better expose armor. This is basically a buff that the player must spec. This means that you'll have to be spec'd every when you wish to raid or pvp.

They have all the advantages they can. are available from different class that does more damage than they do. In addition to being the top choice for pvp it leaves a lot of rogues able to pvp but not in a position to pve. This is due to the fact that rogues bis-pvp gear needs a lot of pve-specific equipment, and even if you're not "the guild raid cheap Burning Crusade Classic Gold rogue that will be getting warglaives" and you're not a guild raid rogue, you'll face problems pvping because everybody will be out gearing your character.