Part of the latest expansion of the Path of Exile from tonghuan's blog

Vitality is undoubtedly one of the most important elements in the Harvest League. It will be used as a handicraft resource for players to make various valuable items. Every monster you kill can provide you with production options, which will make POE Currency a material and potential.

When it comes to potential, it will appear in any stage of the game, allowing players to get better resources and reward tasks with less energy, and get more opportunities to collect XP and accumulate valuable currency to obtain More advanced resources. device.

It has not yet been determined how much life force is dropped from the monster, how much life force is needed to make, and how long it takes to plant different types of monsters, but we can’t know how much through the trailer, but this is the only thing that is certain The farming mechanism will generate more money-milling opportunities than before.

The seeds in the garden can be obtained from the seed bank or dropped from the growing monsters. Some seeds can grow spontaneously, but the vitality created by foreign seeds can be collected by various pipes, condensers and diffusers for the garden Fertilize.As always, it has been changed and improved in many aspects of "Path of Exile" 3.11.

To make it more versatile, a lot of branding skills have been redesigned and three new brands have been added, which is very different from past brands. Currently, Brand Recall is no longer dominant, but a useful tool to use with many new options. The three new brands are Arcanist, Penance and Wintertide.

The Arcanist brand will cast a chain spell when activated, and the ance regret brand will gradually spread to nearby enemies. Once removed from the target, it will explode, causing huge damage. Although the Wintertide brand may increase the cold damage to the attached target over time, the longer the attachment time, the greater the damage.

When it comes to war, it has a variety of skills, including durable crying, intimidating crying, ancestor crying, earthquake crying, hell crying, etc., each of which will give the character more damage and experience.

More importantly, Harvest also made changes to the passive skill tree, resulting in a large number of build diversity and many new builds, as well as new significant clusters, which can make the skill tree have more gains. It is worth noting that the newly added items include POE Trade, new skills, auxiliary gems, equipment and weapons, brands, and unique items in the June expansion.

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