Where was the portion for that part at all? from Skyzhay's blog


Where was the portion for runescape 2007 gold that part at all? You could barely elaborate on a number of the pre determined questions, allow a lone give completely new thoughts or opinions about existing places within jagex you believe needs improvement that doesn't have anything to do with dev work/content updates. The poll seemed more about giving them the answers they need and push it more in that way (poll questions, graphics, control queries etc), which makes them (jagex) as a firm look good (probably for investors) and to harvest user information (to market to advertisers) and way less about the near future of Runescape etc..

Skill improvements easily fletching and Smithing. Crafting has super game function with zenytes. Fletching arrows I guess and has dragon darts. Smithing has rune.make these skills useful for overdue game things. For me personally it was construction, despite having my favourite rewards the training method is awful to me and relies on aligned cameras. For methodology construction is up there I concur. I'd love to see more world development construction honestly. Like envision you can improve how cities seem (like burgh p rott activities ).

Even possibly as a profit idea. Just like you become jobs around the cities to repair shit and also you also get xp and an agency fee. Less xp/hr than the strategies but turning around some money for those that don't want to lose 30m on 83 con. Agree. Development construction would be fantastic. Each major region could have its own guild with projects that are unique to be constructed throughout the area. I would be interested in experience that is dependable, as opposed to profit however.

For example a project like building NPC home or a bridge could take 6-8 hours to complete granting experience rates that are reasonable during, and the town could cover the resource cost all. You could get paid a reasonable amount for the job but maybe not a fantastic deal. Maybe you can receive for selecting future contracts instead of 16, rewards or perks. The principal focus would have to be which makes it an adoptable training method for people working to a high building level, while also still being rewarding to those who have 99 beyond and construction.

I would appreciate a finish comments box (though I know if that's difficult to go through). I could not express I felt more could be worked by OSRS on articles that is completionist. This was specially glaring on the"what do you believe OSRS should concentrate on?" Section, where I needed to select stuff I like, but not really what I thought the dev team should concentrate on. I was intrigued about the HD OSRS screenshots. Glad to see they're looking in to it. I used the improvement on box towards the limit to voice something not related for fear. There wasn't so that was probably a fantastic call. They could have used input areas because there was a lot I would have mentioned but wasn't provided a location to.

Yes, I completelybuy OSRS gold second this. At every chance, I tried to slip into more"untradeable/completionist articles", but the answers just could not reflect it completely. I would have liked a general remarks box at the end since there were several things I wished to react to in greater detail but had no place to achieve that. While completionist content wouldn't make it. I'm pretty bummed out that the completionist community could not express their views. I was really happy to find the HD OSRS screenshots. I rated them as an optional toggle, as as my shirt. It would make me even more excited to log in and get chilled.

Previous post     
     Next post
     Blog home

The Wall

No comments
You need to sign in to comment