Compare the two ARPGs: Wolcen and Path of Exile from tonghuan's blog

“Diablo 4” has yet to be released. For many players, “Path of Exile” and “Wolson” are reliable alternatives according to different situations.


For fans who may pay attention to both “Path of Exile” and “Wolcen” and want to choose which one, there are some important differences besides Wolcen’s gorgeous visual effects or the content provided by the large amount of content provided by “Path of Exile” at face value Need to consider.


“Path of Exile” has a huge skill tree and POE Currency system, which is more complicated than Wolcen. “Path of Exile” is more daunting for novice or casual players, while Walson’s skill tree is more streamlined. The major difference between them is skill level (especially passive skills). Wolcen has a larger increment, while Exile’s path provides more branches, but the statistical increment between each level is smaller.


Basically, the difference depends on the player’s preference. If a person likes to develop a nuanced character over time to be slower, longer, and immerse slowly, then “Path of Exile” will tickle. Wolcen will provide faster progress, strengthen your characters, and develop their skills at a faster rate, especially in the mid-game when the path of exile is killing time.


Wolcen has a faster learning curve, especially for players familiar with ARPG. Besides the difference in skill improvement between “Path of Exile” and Watson’s skill tree, the latter is also more like “Diablo”, especially Watson’s ability to change each skill when upgrading.


Besides technical glitches and errors in Wolcen, it also struggled to deal with the content of the last game. I should consider it that given that other games have had more time to develop their own final game content in the past few years, Wolcen can still potentially solve these problems until the future, and if it can maintain the current level of player base.


Currently, Wolcen’s “Storm Champion” mode allows players to complete city management plans and adventures, which sounds like a lot of depth. In most cases, it needs to repeat the same task and terrain countless times with little change in content or difficulty (if any). In the path of exile, players can solve most of the troubles through POE Trade, which is an excellent choice.


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By tonghuan
Added Aug 12 '20

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