Players need to understand the various details in the patch from CSCCA's blog

The new patch in the POE makes some changes to existing monsters. In the past, when players encountered monsters that were too powerful, they had to flee. Now they can use their most powerful skills to injure or even kill monsters directly to get rich POE Currency rewards and various rare materials that can make crafts.

If players are collecting seeds in Harvest’s sacred jungle, suddenly some monsters pop out to attack them. Players can summon the courage to punch hard and may have unexpected effects. The distance that players knock back monsters is proportional to the height of the monsters. The game team also made improvements to monsters in other maps. It not only maintains the balance between the monsters and the players but also stimulates the players’ confidence in obtaining POE Items.

Players who have explored the abyss area can find that the transition zone between two unique areas has become more pleasing. Careful players may have discovered that although the location of their area on the entire map has not changed, there has been a hierarchy between the areas. Sirus’ storm responsiveness has also improved. The game team has also carefully beautified the user interface. Players only need to hold down the Alt key to view the skill of introduction and composition.

In summary, we can see it that the game team pays great attention to whether players can have an enjoyable game experience. Most players have harvested a lot of rare materials that can exchange POE Items through the practical mechanism of the new league. Even novice players only need to Buy POE Currency by a paltry amount before entering the game. To enjoy!

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